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A highly stylised tiger created as part of a project comissioned to Fivestone from Samtec. Modeled and textured in ZBrush with tweaks to the color in Photoshop. Remeshed and UVd in Maya 2016. The total polycount of this mesh is about 2500 polygons including fur alphas used to give volume to the tiger's fur. 

For this model I worked largely from scratch, using references from The Lion King and the Lion King level in Kingdom Hearts 2 to get a feel for how characters targeted at a younger audience are designed. 


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