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Images of game levels from virtual reality game Scraper: First Strike. I did all of the preliminary level design and a majority of the larger machinery and architectural models and hero assets. I also managed a good portion of the asset integration and artwork coming from external teams, provided feedback and managed external artists, and did my best to maintain a consistent and cohesive art style during my time at the studio. I learned a ton from working with this team and it was a vital learning experience.

Artwork is property of Labrodex, Inc.


80.LV  -  Modeling Skyscrapers for Video Games

          80.LV  -  Effective Environment Creation for VR Games

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