My latest project at Fivestone! I was asked to design and model a variety of meats for a food slashing game being developed by Fivestone for a client's in - house ultra - wide touch screen. Similar to Fruit Ninja, the goal is to slash as much meat as you can using touch-screen controls. The title is in the works, but it seemed to get a good chuckle out of my co-workers.
For the final look of the models, I'm working with a flat style that is a mix between the render styles of numbers one and two on the concept sheet below, which naturally lends itself very well to low polycounts and easily optimized materials.