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My second model created in ZBrush. I wanted to learn how to use ZBrush for the creation of hard-surface assets, so I picked something that had a good amout of armor. She also has quite a bit of cloth, which I wanted to learn about as well. Stylistically, I feel that this model is a bit more realistic compared to my Tribal Warrior guy and perhaps even inspired a bit by Dragon Age-style characters. 


Below are images of my process leading up to the final product, as well as my 2D concept work for this model.

Below are some shots of the in-progress work at various stages of finish.

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